Summary
Use flags and conditions to remember reader decisions.
Steps
- Define a flag or condition in the story logic model.
- Update the flag from a choice or scene event.
- Show or route later content based on that condition.
What to expect
- Conditional logic should be understandable enough to debug in Map/Playtest.
- Readers should not see impossible or dead-end choices.
Troubleshooting
- If a branch stays hidden, verify the exact flag name and value.
- If logic becomes hard to reason about, simplify and retest one branch at a time.
